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It was very fun! i think i won the game in like 3 mins? it was fun enough for it to be 10mins long or even 15mins i think:D some tweaking on the values could do wonders

That was the trickiest part of last days of development, many of test resulted as it being very long and tedious or just illogical and very fast. And maybe I was too burnout that testing it repeatedly for longer periods that masked my judgement and felt very long and tedious. (That's the lesson of how playtesting and announcing the game from earlier phases and collecting a lot of feedback outside of echochamber is really really really matters...)

I hope decision to end an Incremental game unconventional way just to demonstrate all we put in the game from start to very end scene worth shortening the progress. Thanks for the suggestion!