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(+1)

Killing enemies is fun and juicy, temporary upgrades feel nice, aiming is hard.

Ship can kill enemies with touching, so I can just spin to win :^) , this way there is no need to shoot at all, but if I ignore this abuse it is fun to aim and shoot, although ship is hard to control because of inertia, ship is sliding and its hard to aim, it's the only major issue with the game, nice work! 

Thanks for playing and the feedback!

Ship can kill enemies with touching, so I can just spin to win :^)

Yeah, that’s possible and some remnant of the previous iteration with a bit of a different idea. This is why we added the fuel gauge to the player, so they cannot just spin and win easily, but I guess we need to slightly adjust the parameters to tune the difficulty to further suppress such behavior. But we ended up with so many parameters it’s not as trivial to find the correct set :D