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Cool idea! Got to all axes and around a hundred kills but 1000 seems a bit much so I didn't finish it. The premise of the game itself is fun but I wish there were some more interesting mechanics built on top of it as there is only one enemy type and 3 items, 2 if you consider the axe an upgrade to the knife.

Yeah, we had plans for a bunch of different weapons and add-ons but I focused on making sure everything worked in squashing all the bugs. I will almost certainly return to this once the jam is over and add more stuff.