Sorry about that! It was a bug with how I was calculating laser direction. I managed to fix that. Still trying to sort out why it sometimes registers a collision between an asteroid and the ship when there's nothing there.
Viewing post in Seriously Stranded jam comments
Hey craftglu! I did manage to fix the bugs earlier today. I detailed the fix on a response to a more recent comment, but unfortunately I won't be able to upload the fixed version until after the jam is over. All's well though, that gives me time to work on some audio for the game and figure out a bit more about PICO-8's sfx and music framework before I upload! =D