The game loaded and started without any problems.
I recommend playing with headphones. The atmosphere of an abandoned industrial facility works really well. The lighting and color palette create a unique mood, and it reminded me a bit of the underground areas from Silo.
The story feels mysterious, and exploring the maze-like corridors was enjoyable.
To make it even scarier, you could add some distant creepy sounds, or maybe a few NPCs—or even just their shadows—to make the place feel more alive and unsettling.
Overall, this is a really solid project. I especially liked the atmosphere and visual style. I hope it grows into a full game because it has a lot of potential.