I really enjoyed the artstyle of the game and had interesting concepts that lent themselves to interesting movement like being able to climb and go past walls. However I do feel as if the fish spinning could've been tied to the game mechanic a little more, for example maybe the player can only dash in the direction the fish is facing. There's also a particularly nasty jump with two spikes that I wasn't able to get through, aside from that it was a short and sweet platformer.