I love the premise! I found the dash difficult to understand however, and I randomly died one time before I'd even seen the enemy. The sound design is fantastic, hits feel very satisfying and the whistling is immersive. Shame you didn't have a bit more time, because I think the gameplay could become really fun with a little bit more development time.
Viewing post in SpinBlade Duels jam comments
thnx for trying my game! internally the dash gives u a boost in the input direction at that frame, so that u can immediately dodge walls or tackles. also that random death is from not tackling the enemy within 15 secs. i dont know how to better word it in the instructions. its to ensure players dont win by sitting idle in a corner, becuz if players avoid any collisions at all, the opponent will automatically lose given enough time. over the next 24 hrs im going add some music in it, just didnt have the time before submission. and yeah i wanted to add abilities tied to the core, like u can leave behind a dustdevil that sucks spinblades in and drains their sp, or an aoe ice attack that makes the area incrdibly slippery, but it wouldve taken more time than i could give