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(+1)

Really good sound/design and UX, it has good bones, that could definitely turn into a something with a bit more thinking, if it included some more meaningful decisions.

The randomness of a wheel does make it tricky to balance, I think a greater focus on the ability to modify the elements on the wheels may help the player feel less of a sting when the randomness doesn't go their way. Even if its a simple as the player choosing where the negative spots are placed on the wheels, they might feel more in control when it lands on it.

Great work!

Thanks for playing and feedback! :) Now that I think about it, giving player more control over wheel shape would indeed make my game more fun :)