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I like the idea of flinging a flail around, but the game didn't feel like it did what I wanted it to. Sometimes the flail would lose all it's momentum at once, and sometimes it wouldn't gain speed at all. When I could spin it around, it was quite fun, and I enjoyed how fast it would go! Adding screenshake when you hit pretty much anything would probably help out a ton, and adding that onto the fun-ness that already exists with hitting things would make the game a whole lot better!

Easily a five star on the audio design.

Good luck with any future games you make!

Hey, thanks for playing, glad you enjoyed and liked the audio. Hear you on the control, I think that's the weakest thing from what I've heard so far. Many thanks and looking forward to playing your game too!