Hi, I played your game and I have some notes:
- firstly the artstyle is nice and pleasant to look at, though things like hits, getting hit, and enemy kills + your special spin2win explosion should have some more juice to them
- I was able to walk off the bottom of the map
- I couldn't tell what I'm supposed to do after a while, just standing still enemies stopped coming. I walked around and found a door but couldn't go through it. If the idea is to have endless waves ala Vampire Survivors, I recommend adding score and increasing the frequency of enemies + making sure they're either always coming at you or you have some indicator of which direction to move to find more enemies. I saw that the door opens after you defeat enough enemies so you definitely need an arrow or something pointing toward whatever enemies are left.
- Personally think you should extend the reach of the sword swing, and make it something you can hold down and attack constantly rather than tapping spacebar. This way the gameplay becomes more about dodging incoming enemy hordes and positioning.
Good luck and good work!
I made a puzzle game for the jam - if you have the time check it out! https://ermine-life.itch.io/roll-playing-machine