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(4 edits) (+1)

Hello ! Thank you for all  the feedback !

I admit I struggled to balance the difficulty of the different levels—and even to design them in the first place (lol).

I’m going to rework the levels to make the progression more gradual and consistent, and I’ll add temporary invincibility at the start, as well as a new star-shaped item. 

As for the platforms—yes, I realized that later and put it on the back burner, but I definitely plan to rework them too..

If you have any other ideas, please feel free to share them ! =) 


[ADDENDA 27/06/2026 - 5:00 AM : FEATURES FIXED + FRUIT COLLECT] 

Ooh, I just tried your update! Great job to implement those suggestions so quickly.  The other thing I thought of was that it would be nice to be able to change gravity in mid air