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Wow, I've thought of almost the same concept when first prototyping my own game for this jam! The idea is fun, the base game mechanics are there, what it needs now is just some visual polish, maybe background music? And, of course, more wheel segments, maybe more and more with each level?

The main problem in my opinion (and I'm terrible at graphics as well, so don't get me wrong, I know it ain't easy) are the images. Inconsistent, pixelated, clip-art-like. Kinda fits the theme and the jokingly "serious" idea of this game jam, but could use some consistency polish. I'd make sure no assets stand out from the others too much if I were you. 

Also FighterJetTiger is right with the readibility of the UI - both of their points are correct imo as well. Have fun polishing the experience and good luck during the rating period!

Thanks for the comment it means a lot. Background music scares me XD. It is implemented in code but there is nothing to play right now. I try adding more available segments and it is really fun to do. I understand why the images feel off, I’ll try to fix it but I took a bit longer than anticipated to have this much. Also it is starting to feel late here and I don’t feel like pulling an all-nighter in a first game jam entry (feeling so serious XD)