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Thanks a lot for clarifying what the issue is, and for all the feedback. What I meant by DO NOT set your controls to any of the scroll actions is that the way that godot handles scroll actions and key actions is completely different, so I had to have a different movement script just to use scroll controls. So now when you use scroll controls, it is EVEN HARDER to move, making you move ONE PIXEL every scroll 😭 so just pls don't so that

Ah, ok: So "Do not use mouse wheel"?

yes, do not use mouse wheel. I guess I could have saved some keystrokes there