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Corrected

OK, I see there wasn't much more than the final message, but I'm glad I went back and read it anyway.  I like this.  The main thing it might have lacked is risk: navigation seemed very easy (I fell off the screen once this time) and generally low-penalty.  But the exploration aspects were very cool, in terms of transforming the world around you and in opening up new places to go.  I hope you decide to see where you can take this!

Thanks for the feedback. I actually intended to include other platforming challenges and an additional navigation section involving a slumbering colossus, but I didn't have the time to finish that for the game jam. However, if it performs well, I definitely want to complete it—and perhaps even turn it into a full release—since I have many ideas that require much more time to fully realize.