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(+1)

Worst Game from Alexander Wiseman.
Game features 5 minutes of gameplay.
1-2  hours of walking around trying to figure out what to do.
It felt like a game on steam where the creator purposefully makes it as long as possible so you can't refund it.

I had to look at gameplay from someone else to know where to go.

There were many times were there was just a random hole in the corner that you can't see, due to it being so dark, so you don't know where to go.
Game is fully unoptimised, you instantly lag in the beginning due to the ceiling fan, as it creates moving shadows.
Sometimes the entire screen goes black with the flashlight.
No settings so you have to restart the entire game if it's too dark/brightness is too low. (you can't skip the cutscene)
No audio settings.

I bought this for 3 dollars and now it's free due to the sale.
If I had known how horrible this game was, you would've had to give me 5 dollars to play this.

This game could've been good, if it had been never made.
I hope all money earned from this game will be used towards a better one as "Fear Assessment" was pretty good in my opinion.

I truly hope Alexander Wiseman learns from these mistakes and creates better games.

I
(1 edit) (+3)

Couldn't agree with you more honestly. It was made in a rush and lack of inspiration. It was also a first time for me using Unity, not trying to excuse myself, but that explains why the performance is terrible. I would definitely suggest, like you said, my previous works before this like Victim.exe and Fear Assessment. I hope sometime in the future I can reopen the file and do this game some justice. Sorry for the bad experience and thank you for the criticism.

(+1)

Damn bro never saw such a nice GameDev like you, i apprechaite it

Still, although it went into a promo, it's still on sale. I wouldn't say it's a bad game; it's actually interesting. What amazes me is that you apparently just gave up on it without considering that maybe, just maybe, some people might enjoy it.