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ALEXANDER WISEMAN

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A member registered Jan 08, 2021 · View creator page →

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Thank you for the kind words a appreciate it ❤️


For software in the game making I used the Construct 3 game engine which is compatible with some 3D and full 2D compatibility. Super easy to use.

For sound and editing I suggest Audacity and make music with Cakewalk, Beepbox, or FL Studio, those are ones that I recommend.

For a 3D game I suggest modeling in Blender.

For a 2D game I suggest something simple and inexpensive. Expensive does not equal better in the slightest. You could get away with MSpaint lol

And for storytelling and ideas I made a lengthy post in my Victim Exe comment section for some words of wisdom. 


Good luck I can wait to see what you can make!

Take some melatonin:)

As with every horror game lmao

For this game it is just a bunch of my face that I messed around with lol. Photomosh has a webcam feature and I just tweak the settings a lot. For some assets it can work just to take pictures and Photoshop them, you don't have to necessarily be an artist.

2D is definitely easier, and I would not mind at all of a recreation. I made the demo in about a month with a lot of slacking, so it will probably be easy lol

I'm self taught, so just learning from practice and reading documentation was my best bet. Construct 3 is easy for beginners but a little on the expensive side, and Unity is more complicated but 10x more powerful and free. Audacity is good for sound, if you can't make your own stuff than I suggest you use stock sounds. And for visuals if you are doing 3D then model with Blender, it's easy and there are literally tutorials for everything in it. If 2D then use gimp or something like that to make some stuff. I use IbisPaintX because it is just easy and I can do crap on my phone which is super efficient, along with a payed subscription to Pixlr, cheap and also efficient. 

Hope this helped!

Again, researching other analog horrors is important, Alex Kister (the maker of the Mandela Catalogue) made director's commentary on a lot of his videos, it might be worth checking out. Find an art medium. Claymation, live action, cartoon, etc, and then look at how you could make those in an editing software, then look up how to add the effects and stuff.

Yeah, make sure not to fall into analog horror cliches. Don't copy others, especially the content titans  of Kane Pixels and Alex Kister.  For sounds I recommend some good sounds from freesound.org (make sure to check the copyright) and for music or old footage/inspiration you can look through the Internet Archive. Photo editing using something like Pixlr or Photomosh. Sound edit with Audacity and video edit with something like DaVinci Resolve or Filmora. Loud does not equal scary nor does constantly showing gorey things. Practice makes perfect and you will not nail it the first time. I am a growing horror creator myself and I have had my share of mistakes when it comes to scaring people. Look for the reason to why you are scaring people. The psychological aspect of analog horror can play a huge role in diverting from the same slop that has been being made. I suggest watching Skinamarink or anything else made by Kyle Edward Ball as he is a legend in making you think and ponder what you are watching and the symbolism. Kris Straub in Candle Cove and Local 58 also give some good insight into the imagery that can make you frightened as well as the narrative you are portraying being told through the analog medium. Please do not slap vhs lines and static noise just to anything...Give it reason and include it in the story. Do not make another informational slop fest. When I watch any smaller analog horror series it is all the "if you see a person identical to you or someone you know run!" In a text to speech voice, my eyes roll, think to the greats and what made people love them. Think of other horror mediums, Mandela Catalogue and the Boiled One Phenomenon is based in religious horror, vita carnis and greylock in body horror,  Gemini home entertainment in cosmic horror, and so on. Originality is key, do your research and don't be afraid to do something different. Again, it takes practice, but with a good narrative and atmosphere with an original concept the rest will make itself.  You are good to paste the link to the video and I would be more than happy to critique it. Hope this helped, and good luck! 

Nope 100% real

No lol

That's so funny 😭

No but that's hilarious

Ah, I think I turned the quality in the downscaling down

It's not gang

Spongebong the goat 🐐 

Love me some Of Montreal. Paralytic Stalks the best album

Yeah for some reason the collisions are screwed up along with some rendering issues on some people's browsers. I am thinking of revisiting this and hopefully adding on to it and making it downloadable. Thank you for the feedback:)

Thank you! I'm glad you liked it ❤️

You are playing with fire my good sir 🙏 thank you for playing!

Of course! Good luck on the video. Make sure to link it so people can see it :)

Well it was made in a native 2D game engine, not exactly the easiest

your guess is as good as mine

Construct 3 :)

The game just minimizes at that part, there is still more

Of course! Let me know if this is the right one: https://on.soundcloud.com/7gwApRge1MzGFMSxhN

Gracias! Bueno video

Im glad you liked it! Thank you for playing

It is rumored to yes

no problem!

Lmao

Lmao

I'm so sorry lmao 😭

Shift and forward

idk prolly click the tv, just a guess

This game is a simple remake. And as a Christian I am simply putting a universal evil into the game. Not disrespectful to anyone.

<3 :)

Hi! I submitted two games to the bundle, happy to help!

Spot on 👍

Uhh I think it's called a maze