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I actually used to have an endless planet at the end, but I heavily nerfed it to take only 1 damage. My goal was to stop players from hoarding resources before future updates - something which, judging by your other comments, you are dangerously good at :D

But seriously, you make a fair point that the game currently slows to a halt after Nyx. The reason for the hard progression cap is that I’m still balancing upcoming mechanics and the Dark Matter / Ascension economy. If I let players grind infinitely right now and the DM economy breaks, I might be forced to wipe everyone’s Dark Matter in a future patch. I definitely don’t want to do that.

Capping progression is my way of protecting your save files and ensuring that when the new content drops, you actually have something fun to play for!

ok thanks for the rundown of why things are the way they are (and the fixes that will be released on the next path) the only reason i made mention of an endless planet was because im someone that likes to max all the upgrades i can and so when i see the Dm generation slow to a crawl despite the DM upgrades not even being a 10th of their max (on some since some dont have more than 50 it would be a 20% at that point) like i dont have a problem waiting for the new updates or even bug fixes its just that at the moment with next to no reason to play the game other than to have it running in background since the idle upgrades will still generate stardust for me just at like a 4th of my active clicking would go i just wanted to do some more active gameplay than to sit there and just idle is all. but i am willing to wait for the updates and additional content and so will have the game running in idle. (actually had the pinned tab unloaded so it didnt really get much generation to my knowledge at least.

I really appreciate you being patient and understanding about it. I get wanting to max everything out, especially when some upgrades still have a long way to go. The current slowdown after Nyx is definitely not ideal, and I agree it’s not super satisfying to just leave the game idling. That’s one of the things I’m actively working on for the next update.I’m trying to add more meaningful things to do in the endgame without letting people hoard too much Dark Matter before the new systems are ready. I don’t want to have to reset anyone’s progress later, so I’m being a bit careful with it for now.

definitely fair. possible solutions i can think of would be to scale the upgrades (like make each purchase more expensive than the last type of scaling. *like more than it already is*) or to reduce the amount of DM gained from stardust (i do want to point out that the DM gained from the planets currently feels a bit low but i can kinda understand the amount given for the amount of planets we have access to.) as for the scaling i think doubling if not tripling the price of their current numbers (first upgrade price shouldnt be changed *like the first purchase one only honestly would only apply to new saves since they would start over* yes this type of change benefits those that already *somehow* managed to buy all the DM upgrades *or those that managed to buy upgrades as the reset is something you are avoiding* but is 1 way i can see it happening) as for the reduction of stardust gains im not really sure the exact method it is (i think its 1 for every 1k stardust) id say add a type of compound scaling to it where to get the next DM you need an increasing amount of stardust (ie first DM is the 1k but the second requires a total of 3k *this means the second one if we dont count the first one was 2k to earn* with the 3rd being 3k after the 2nd and so on so forth) just some ideas. im not knowledgeable on programming so i wouldnt know how to code that but i assume since you already have a game out you have a better idea of it than i would. *tangent/off topic sort of* ironically i have had friends where when i tell them my ideas they are like why didnt i think of that type of thing. it dont happen often that i get such ideas (i think the last time one came to mind was something for warframe *the space ninja game lol*) and even now i cant remember what the idea i had was but they all seemed to have liked my idea sometimes i wish i could program or at least knew what i could do to do such things (yes i know i should do something about that) anyways if i get any ideas of that nature i will definitely give you a heads up.