Glad you’re enjoying! And thank you so much for the thourough feedback! It helps a lot, sincerely.
I’m afraid it is not a rogue-like. It’s a linear puzzle with exploration to find all the pieces.
To be fair, OPP never specifies that the Potion Seller starts out as a woman. I leave that up to the player’s imagination if they’re getting enhanced or full MtF.
Regarding futa and sex-scenes: it’s simply a preference thing. To each their own. And I think the “lighthearted and very lightcore horny” level has found an audience that doesn’t get pandered to often. There are a million other games to satisfy those just looking for sex scenes. (or maybe they like OPP for its other aspects, despite the lack of hardcore. I’ll take it)
I am looking into the poor image quality. It’s a quirk of how I’m using a viewport to put a 2D scene inside the 3D world. I think I’m on the path to fixing it.
“Temp art” stands for “temporary art”’
“Color 1” makes little sense out of context. When the other classes are added, they have separate chunks of clothing that can be changed separately. Mage has Color 1, Color 2, and Color 3 to mix and match.
Needing to trigger the amulet AFTER the ice elemental is a bug that multiple people have encountered, but I have not managed to replicate yet. I will be fixing it somehow.
Thank you for such a comprehensive bug list! (and just to protect my own self image, I would like you to know I was aware of about of third of them) There are certain scenes, colors, and dialogues that were always slated for more revision later. I just felt the need to present the prototype before investing further time in.