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Congrats on your first game! 

Pros:

  • A turn based puzzle game where you are not fighting your enemies but rather avoiding them lead to some innovative gameplay elements/puzzles that I haven't really seen in other games. There's a lot of potential areas of exploration a game designer could do in this space.
  • The goofy/playful nature of the game helped with the game's overall appeal. I don't think I would have enjoyed it anywhere near as much if it was a serious game about a mutant turtle searching for pizza... The humor of the game really sells it.

Cons:

  • The controls left a lot to be desired. Having the mouse only be used to click the 'end turn' button felt like a waste of a hand. It would have been nice to have the game be playable with one hand given it's control simplicity. Also gotta be careful using Ctrl and WASD movement in web games. In most browsers Ctrl+W closes the current tab.
  • The game was overall too easy. Most hazards could be avoided simply by waiting, and when waiting didn't work, the large heath pool gives the ability to just barrel your way though most things without much forethought. 

You should be very proud of what you've built here for the jam! Look forward to seeing what you make for future jams if you do more.

Thank you for trying it out! We really appreciate the detailed feedback. We're very happy that the game's lighthearted tone came across the way we had hoped.

We'll definitely take your criticism and ideas regarding the controls into consideration and keep them in mind for the future. (We'll also look into the shortcut keys to avoid similar unpleasant situations.)

The game's simplicity is probably due to the fact that we only had three afternoons and one morning to work on it, so the levels were created at the very last minute.

If everything goes according to plan, we'll be taking part in Godot Wild Jam #96. :)