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I loved the writing and the interface details; they really make you feel like you're handling actual documents.

Personal note: I come from a family with a history of mental health issues (a long story I’d rather not go into details), but I really resonated with the narrative. Of course, there’s no supernatural element, but some of the dialogue strongly parallels things I’ve heard and experienced firsthand.

A few minor critiques: While the writing is excellent, I’d try to mix up the gameplay a bit by alternating long blocks of text with visual materials (e.g., old photos, artifacts, etc.). Otherwise, the pacing feels a bit too slow—after all, it’s a game

But those are just small details; I really enjoyed the experience. If you ever release an update, please let me know! 😊

Thank you for the feedback, it really means a lot to me! As for adding more visual material, I totally agree. The time constraints made me focus more on the writing and code, but now that I've got those two (mostly) outta the way, I plan on focusing more on the visual aspect of the game for the next update.