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(2 edits) (+1)

As opposed to how cozy the music is, I feel so stressful during actual gameplay, as there is 100k bill to pay, 16 types of ingredients (8 of them even cost money), so many text to read, the customers are so impatient to turn red while giving weird instructions ( ᴖ_ᴖ )💢 

But I won hehe

  • Same BGM across 7 days is quite repetitive, the pause menu music is nice and why not put it in in the actual level? Could have simply given a radio filter on pause.
  • It seems that you fit the limitation with the narrator, but I barely had time to read them because all my attention was on the customers = ^ =
  • The inclusion of fruit price feels weird, because there is no strategy to plan ahead than filling up the counts
(+2)

That's true the rythm starts to go much faster the last days (I wanted to give some challenge). Not reading the narrator too often is understandable (that's why it changes only once a day). We also fit the limitation with the lie about the required money amount.

We haven't thought of that for the music. We will probably change that after the jam.

Congrats on winning!