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(+1)

Really clever puzzle concept. The main mechanic with color combinations and portals are great! The aesthetics are also captivating. Well done!

The level design needs a bit of tuning at times because you can easily get traped, not able to backtrack or going anywhere at all. I'm sending you 2 examples I ran into. At the first screenshot: if you miss the arrowed collectable you cant return back and in the second one: you are completely traped xD

Overall, this is a wonderful entry! The level design is already too deep for the time you had so it's really impressive! You should definitely keep working on that gem! Congrats!!

 
(+1)

Thanks for the feedback. I suppose I should add a portal back to the beginning again from somewhere so people can run a loop in case they missed it. For the second screenshot, there is actually a way out but it requires toggling yourself neutral and going back and forth between blue and red. This was a quick fix to at least have some option to escape but I see this is too confusing so I will rework the solution.

Thanks again!