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bitbrain

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A member registered Oct 05, 2013 · View creator page →

Creator of

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Thank you for reporting this! I removed that tag now, we must have added it accidentally.

Thank you! <3

Very valuable feedback, thank you so much. A lot of these concerns were also expressed by many others and I already have made plans how to address most of them.

Thank you for spending time with my little prototype! ♥️

Hey - I have completely rewritten the game now in Godot Engine! Feel free to check it out again.

You are carrying the bar to the furnace with your tong? What does it say as a message when you do so?

That sounds concerning. Does it happen even if you delete the save game?

Hey there - you need to first heat up the ingot before doing that, as you cannot really forge material that is cold.

I will completely revamp the forging in the next update to make it more intuitive!

maybe we might add one!

There is no cap! In future, you can forge better hammers to even get more out of the forging.

I'll definitely keep that part of the game but in future will introduce a linear story, too.

Higher tier hammers are coming in future!

what exactly is happening? What are your system settings?

You might find another hammer in the world. That might help you to reforge your hammer!

Nothing yet. They will become useful in future!

This is so cool!!

😂😂😂

Hey there! Separating stacks will be implemented eventually!

Hah, you found my little letter burn feature! Currently, you can only smelt iron, emiril and copper into bars, 5 coal each.

Yeah that is known. I think it is not as bad because you need to constantly abort the animation. If a speedrunner wants to do that, that's fine with me.

Thanks for playing!

Thank you, great feedback!

The forging mechanic currently is not really good and all you need to do it treat it with a lot of heat. So when the item is very hot and you forge it, then its forging score increases. The higher the forging score, the more bonus you get on both strength and speed. So technically, the strongest pickaxes can be forged by heating up your item and striking ONCE and then re-heating it (but it costs coal)

Emiril is even stronger!

Can you try again? Should be fixed now!

Thank you - I'll work on a fix today.

Are you on MacOS, Windows or browser?

Do you have enough coal?

(2 edits)

Ah yes, this is a problem introduced by the new OSX update (safety feature). I am currently investigating that, as it prevents me from even opening up the game with Godot Engine on MacOS!

For a short-term fix, please try Step 4 on here: https://osxdaily.com/2019/02/13/fix-app-damaged-cant-be-opened-trash-error-mac/ it helped me, too

(2 edits)

1. I am looking into ways to "preserve" old progress but that one will only be available by playing the old version of the game. The next version 0.2 will change drastically

2. I have currently no plans to add multiplayer but once the game is released and people want it I may add it

(1 edit)

Yes, this is a very annoying issue I am unsure about how to fix at the moment: the game currently does not have an auto-save function, so the only way to save is by exiting the game from the pause menu. On Desktop, closing the app itself will also save automatically. On browser though, reloading the tab/window does not allow me to "react" to it, well, because the browser will basically just kill the game.

Maybe a good way to solve this is to auto-save whenever the player does something important (like mining or forging), however, that might impact performance (as saving may take several seconds)

Thank you. I will look into it. Other people reported something similar in the past.

This indeed sounds like a bug. You would be an absolute legend if you could record a video of this buggy behaviour. I'll try to fix it ASAP.

You need to dig deep into the mountain. It is rare on purpose, as the iron pickaxe is quite an upgrade

You need to mine rock with your pickaxe!

Currently, they are kinda useless! In future, they will have multiple use cases. Stay tuned!

Try again, please!

should be available now!

Yep, that clearly did not work! Let me look into that.

You need to pick up a pickaxe and have it actively selected. Maybe adding a feature to auto-select it when trying to mine might be useful.

(1 edit)

Ahhh I see... you need to carry that item first with your tong.

This is quite confusing (but realistic). I am looking into ways to make this more obvious. Not a bug!

It says "The video is unavailable" - maybe because it is unlisted... feel free to send me the Youtube link to 

bitbrainyt@gmail.com