The new build is almost there. Just ironing out some bugs.
bitbrain
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Might be a bug with Godot itself. There are a bunch of open bugs with it: https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+windows+11+la...
Let me update the description: I am using Godot 4, which is still in Beta and not "Production Ready" yet.
The forging mechanic currently is not really good and all you need to do it treat it with a lot of heat. So when the item is very hot and you forge it, then its forging score increases. The higher the forging score, the more bonus you get on both strength and speed. So technically, the strongest pickaxes can be forged by heating up your item and striking ONCE and then re-heating it (but it costs coal)
Ah yes, this is a problem introduced by the new OSX update (safety feature). I am currently investigating that, as it prevents me from even opening up the game with Godot Engine on MacOS!
For a short-term fix, please try Step 4 on here: https://osxdaily.com/2019/02/13/fix-app-damaged-cant-be-opened-trash-error-mac/ it helped me, too