Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Thanks so much for the kind words f15hy I really appreciate it!
And 100% agree with you on making the experience of traversing the levels as "continious" - like HopShot. The way I built the prototype all the levels are actually connected, but I tried doing the fade out / in approach when going between levels but I think it adds to the frustration of falling / backtracking - so I really like your suggestion!