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(1 edit) (+2)

#1 How do I repair the ship after buying the max armor upgrade? (the auto-navigate repeatedly parks the ship inside the stars, not healthy)

#2 How do I shoot down those annoying but insignificant pirates? (I have a star-eater beam, stop pestering me you annoying insect or I will beam YOU!)

On (1) I want to do a drydock mechanic with a bit of a tech tree that acts like Space Station Commander (which is completely concerned with repairing and servicing ships). I don't have a good design for this part of the game yet. For now pop into Debug and push the hull to full (there's a button)

For (2) I designed this to be a low-aggression game so you outrun the Pirate or retreat to a zone around stations to scare them off. 

Unrelated, since you're checking the game out I just want to flag I'm going to drop Tier 6 entirely, since the Galaxy harvesting tier is the same mechanic.

I've added a wingman escort you can hire to repel piracy. I think it strikes the right balance. We'll see through testing.


Also added hull repair at stations. Still keen to add a drydock mechanic. Maybe later.