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(+1)

Game is super clean. Footsteps sounds, music based on proximity, manipulation of the tools, progression system, etc. Overall very polished loop. For feedback, I simply think that the game is too hard. I feel like people should start with basic tools and get upgrades or different items to rent from there. Also there are a lot of empty space when only looking with the glass. Overall this is a prime entry for the jam!

Thanks for playing, we really appreciate it! ^-^ We've had a few people now comment that finding things is a little hard, so we're definitely going to be increasing collectables. We tried to avoid starting the player with tools as we wanted it to be more of a choice than an upgrade path, but now we out of jam haze it's clear that the ascending costs for each tool screw around with that rationale a bit. We might revisit starting the player with tools, or we might lower + standardise the costs across the board. Thanks for the feedback!