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sylvaxnova

21
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1
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A member registered Oct 04, 2022 · View creator page →

Creator of

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Thank you for the feedback!

It's also my favorite!

Hey! Did you like that or you would've preferred something more nuanced?

Our art team did a fabulous job indeed!!!

Really nice to see a rhythm game in here. execution is super solid. Maybe a little bit to stiff on the timing requirement, allow a little bit of a grace period. Super good tho.

The game is good, but it is indeed slippery and gets rough fast. All in all solid job.

Fun game, the puzzle are well thought. It has little to do with the theme. execution is really good tho. Well done.

I've played 30 ish minutes so I have a lot to say : First of all, well done. This game is extremely engaging. Grappling hook and dash is a nice combo. The red bubbles from the last enemy can be avoided if you dash into them, so only the edge is checking for collision, try overlap next time with hash methods (this from unity but you can replicate it in godot im pretty sure). But the difficulty leap was so big for the last three level that this bug was welcome. Also the perma hooks were a nice idea, but in practice they're not helpful. Music wasn't really matching the pace for me although not bad. Some deaths felt unfair, coming from a big doom eternal player... All in all probably my favorite game so far in terms of gameplay. I didn't really see the theme except from that joke. Keep it up, great job.

It's really appealing, especially because it is kind of frustrating so you want to complete it haha!

I took the time to complete the game so that says something! For constructive criticism, try to limit backtracking and giving an option to go faster if you must. :)

Very cool! The gameplay is phenomenal and the rest of the execution is really good as well. Very well done.

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Exactly the vibe we were going for. Both Tyler and Gasim did an incredible job with the art.

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The one that trades with you in the beginning is the son of the polar bear at the end. Rick Bear and Rick Bear Jr to be precise x)

Thank you! I wanted it to be a little more balanced, but with the time limit it turned into good item easy, bad item impossible.

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Hey! Thanks for the feedback. Just put the game in fullscreen, we had an issue with the scaling. That should fix it.

Great mechanic. Hard roadblock at lvl 4

Graphics are nice and the game is goofy in a good way.

Great game, great execution, 10/10 for a 3 days gamejam. Clever scope and design.

A little bit too simplistic for my taste and no way to adjust the volume. Great art and music. Maybe an incremental game out of this concept would turn out nice.

Super clever to toy with the curiosity of the player. Great.

The idea is clever, but the skill requirement is way too high