Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

its a cool concept, but im not really sure how the slowing down time thing helps other than just making platforming easier.

Things like cyote time and qol features would be nice as the character feels a bit wierd to play, also the combat isnt really used? I killed the grim reaper but after that no other enemies showed up.

The art does look really cool though, i like the space background and how it changes colour as you progress

Yeah the intention was to make the platforming extremely hard so that the player can use the slowing mechanic to be able to perform the jumps.


Agreed! I will definitely add coyote time and make the movement a bit more smoother so it feels easier to control, I kept the movement speed higher intentionally as a personal preference tbh lol, but after getting some reviews I understand it's not too tasteful 


As the game is for a gamejam, and I am admittedly not too good at gamedev so I am actually aiming to just stick to one boss and add more enemies and polish the game out more in general than adding more bosses right now, but it is something I will definitely want to do after the feel of the game improves


Thanks! You can find the sprites and everything in the credits, everyone has been mentioned there. Yeah the parallax is pretty fun right?


Thanks a lot for trying out the game!!!