This game is really cool and it looks amazing. I only have a few suggestions. Maybe have a marker on the power bar indicating what the power was on your last attempt. And the last attempts path line thing should persist through a (R)eset, I think. Otherwise there isn't much I can say.
Feel free to playtest mine: https://bobameji.itch.io/space-swing all feedback is welcome, but this is my first time doing this sort of thing so be gentle.
Viewing post in Playtesting!??
I'm a sucker for a good ricochet
The first level(s) are gonna be too hard for most players (not me I'm a god gamer and had no problem whatsoever and definitely didn't fail the first level many times before accidentally winning)
Sometimes i shoot a ball and a planet eats it?
I did not realize you could make the ball controlled by a planet's orbit even though I read the tether text until after 3 levels (I am dum)
Tethering feels good. I think chaining tethering into ricochets and more tethering would be enough for a SATISFYING game loop
And thank u for the feedback! I will make the last attempts path line thing should persist through a (R)eset if I can figure it out before I forget it