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Hi! Congratulations on successfully completing the game for this jam!

I’ve played your game about three times; it was very addictive. Mostly because it reminded me a browser game with similar art style and mechanics from many years ago. But that’s not bad, nostalgia has its own charm

I really liked the concept of your game, the art style, and shooting sounds. All of those aspects were very good

However, there were a couple of things, that made experience a bit awkward:

  • When there are too many enemies on the screen game starts lag as hell, making it very difficult to play. It would be nice to add a limit on the number of enemies on location, especially when it's a web release
  • Regardless of the number of killed enemies, the player’s current level or the time spent in game, the score always stays the same. It's a bit odd, but I assume it’s easily fixed

Even if you didn't have enough time to do everything you wanted, you still did your best and that’s very cool! Good luck with your future projects!

(+1)

Oh wow, thanks for the detailed review! Really appreciate you playing my first game in a game jam.

For your concerns thank you so much for pointing those out. I just noticed the lagging after playtesting after submission so I noticed late. My guess was it was lagging cuz I didn't make the enemies invisible off screen. I only optimized the bullets and I forgot that the enemies could overwhelm you. For the score that was a placeholder I forgot to implement my bad.

Thank youu so much for playing my game! Good luck with your future projects too!