Thank you so much for playing and rating my game!
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Woaah you were the first player to reach that far, thanks for playing my game and for the rating!
Well during balancing I intended the attack speed to reach that far. What I didn't intend was for you to reach it that fast soo thank you so much for reaching it naturally. If I'll update the game to polish it,, I'll need to take note of that for balance.
Wow where do I begin, this was so good. Best game I've rated so far. I love the visuals, the audio, the feedback, the random sound effects, I could tell you had lots of fun making this game.
I started confused, died 3 times eating plate and realized I had to buy something first. After that it was smooth sailing, I was addicted, I wanted to optimize. I first started clicking, then I realized I could press enter. Then I clicked, pressed enter, pressed space, and pressed enter on the numpad simultaneously like a mad man. Going to the shop was slow for me. Next thing I know I finished the game wanting for more content.
Absolutely a great game!
The concept was interesting, but it got a bit confusing as there were a lot in the map. Also, the isometric perspective and the arrow key controls made it hard to aim, maybe use the mouse to aim? Either way congrats on completing the game for the jam! We had similar art concepts of using basic shapes as the assets, try mine out!
Good game! it felt good to play and I like how the stats/current mutation is displayed in the top-left corner, kinda hard for me to tell which is which though as the game play was too fast. Hard to aim as the movement speed of the player was too fast and abrupt. Also, I noticed you voiced every line and I really appreciate the time and effort doing all that.
Oh wow, thanks for the detailed review! Really appreciate you playing my first game in a game jam.
For your concerns thank you so much for pointing those out. I just noticed the lagging after playtesting after submission so I noticed late. My guess was it was lagging cuz I didn't make the enemies invisible off screen. I only optimized the bullets and I forgot that the enemies could overwhelm you. For the score that was a placeholder I forgot to implement my bad.
Thank youu so much for playing my game! Good luck with your future projects too!

