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You're right intuitively on a real wind-up toy you would just let go of the crank and it would fire off so I very likely need to make the launch button painfully clear with BIG UI element or make it release-to-launch

If you couldn't launch because you weren't reaching the minimum wind threshold then I need to make that a lot bigger and more obvious in the UI at least for the first time

Thank u!

I did eventually find the buttons, but that still kinda applies, fun though

I added a more interactive tutorial with BIG UI, this is exactly why I love playtesting   ❤️.
I just end up taking mechanics for granted because I'm playing my own game over and over so I cant really get a new user experience.
Hoping the tutorial additions help!