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I haven't tried the addon yet (but only the web example here on itch), but I want to say that I love the project !!!

Even before seeing your project I thought about creating presentations in godot.. And I guess it will be even easier with this ! Thank's !

(1 edit)

Now, I have tried the addon (on Godot 4.7) but get a lot of errors. this happen before I enable the addon.

I would like to open an issue but I have no Codeberg acount yet.


edit: I get also errors after enabling the addon. I can fix them

by changing 2 lines in the addon's script and relaoding the project.

but when I try to generate a project I get other errors.


That said, the demo on itch still proves that it can work !

Thanks!

What do the errors say?

I know there were issues with importing the demo translations before, but I thought I had them fixed already

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That is  what I got yesterday when downloading from the editor (asset store) we don't see everithing on the screenshot but I hope it can sill help you.


Then, when I enable the addon, I got other errors. If I remember correctly,they where about some files that do not exist. That's why I was able to fix them by changing 2 lines on the addon script:

By defaul, the pathes inside the script ended by talkietalkie_*.gd (I just removed 1 "talkie" in the beginning of the name to match what I see on the folder)


After reloading the project, I was able to enable the plugin without getting errors ! So, I tried to generate a presentation with project > tool > TalkieTalkie:  generate presentation. first I had to add a node to my scene but even after that the generator complained about something else I don't remember (sorry).

Today there is a good new: the generator didn't complain any more and generated a scene. So as I don't get the last problem anymore I can't tell you exactly what it was.


I hope this description helps !

(+1)

Thanks for the detailed description! Usually the compile issues disappear with enabling the addon, but I'll take a closer look.