I had Friday off work, so I went full crunch mode this weekend. I've already got a playable version published and submitted, and at this point I'm mostly focused on bug fixes, polish, and quality-of-life improvements.
Scope creep has actually been pretty manageable so far, but now that the core gameplay loop is finished, my brain keeps coming up with "just one more feature" every five minutes. Trying to stay disciplined and get the game polished before I start adding things that definitely weren't in the original plan. 😆