Thank you for playing and for the thoughtful feedback! This was my first full project, so hearing what worked and what didn’t is super helpful. The softlocks and cloaking issues were likely tied to a last minute wall check that I didn't get to fully test. I also appreciate the note about controls and player feedback, that’s definitely something I want to improve on. Really glad you liked the art and dialog.
Quasii
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I really enjoyed your game! I loved the snail/slug and the little sounds it makes when jumping. The music fits the theme perfectly. I played the Windows download and ran into a few lighting issues, sometimes I’d be completely in shadow but still start to crack and slow down. It made the ending a bit tougher than I think it was meant to be, but I managed to feel my way through it. Overall, a very pleasant and memorable experience



Thanks so much for playing and for the detailed feedback! The phasing issue was likely from a last minute fix to prevent uncloaking inside walls. Unfortunately the fix seems like it was a bit buggy. And good point on the tutorial! I’m curious, did you expect the dialogue to auto progress, or to move forward with a different key? This was my first project, so insights like yours really helps me learn.
Thanks so much for playing! There is a 10 second cooldown on the ability, but the softlock was probably from a last minute fix that delays uncloaking if the game thinks you are inside a wall. I didn’t have time to show the cooldown visually, so I totally get the confusion. Really appreciate the feedback! This was my first project, so it helps a lot!