By "floaty" you mean the controls? Yeah, it's hard to find the balance between small jumps on short press and a longer jumps on holding the button. Cut off graphics is a weird bug, indeed, but I was making the level on the last day of the jam and I weren't asleep for two days, so I apologize. Anyway, thank you for the review!
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Oh that's why, by floaty I ment it took a while for the player to land and jump, I can see why now since the circustances you were, You could have probably made it better if there was more time, but now you can use this energy for another project, have a nice day and I hope you have a nice game dev journy.