Thank you for writing this, lots of great ideas that would be interesting to explore!
As a creator of one of the games above, I’m especially glad to have stumbled on this. We’re making a new iteration of the game and are currently discussing how we can expand on the parts that are fun puzzles and fun individual story moments, but put more thought into the themes and values past the one-dimensional surface we came up with during the jam - but wondering, would players even care about how those things land? So hearing someone does care about it means a lot, thank you!