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I really enjoyed this! I love the way the whale(?) moves. The procedural animation is super well-done. The breath attack was such a nice surprise. I read the tutorial text on the itch page and misread “breath” as “breathe”, and assumed it would be something related to coming up for air. The actual ability was so much cooler, loved the SFX and animation for the breath attack.

I really enjoyed the boss’s attack patterns. Specifically, I liked the variety between the projectile patterns, and I also really like the attack where the boss shoots a thing in the middle that summons the big cross pattern of projectiles. Having a boss’s attack emanate from a source other than the boss itself is a really cool idea.

I really enjoyed this prototype, great work!

Thank you! Fun fact, the cross pattern was meant to be four lasers, but due to running out of time I just made it shoot a bunch of projectiles, haha. I'm hoping to update this and other stuff after the gamejam (depending on how busy I am with Deltarune...).