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Took me a couple tries to get the hang of things -- some more lenient timing for landing the sparks on the flowers might have been appreciated. Nonetheless, nice little game and very good art!!

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That makes sense. A case of dev syndrome becoming too easy for me so upping difficulty. I found the timing was when it goes passed the flower a bit to be the spot to push/tap. I'll make the collision shapes a bit bigger. My fear of players not reaching the "ending" came true I guess.

Thanks for playing!

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I did reach the ending!! But yeah it took me quite a couple tries, specifically because I didn't realize I needed to wait til *after* it had passed the flower a bit. Definitely expanding the box backwards a bit would make it more possible. And you're welcome!