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It was cute! Good job on your first game! You already got some great feedback, I'll add that the area collision for dialog could be bigger--I had some trouble finding the right spot to trigger it. Some sound effects for picking items up or receiving an item or giving an item (jsfxr is a good site) would help with giving the player a cue for what's happening. It's better to "show, not tell", like in your page description. I'm still learning that about design, with the End Goal of design being you don't need a tutorial if it's designed to be intuitive.  Take care.

Thank you, thank you! I really did not expect to receive so much valuable feedback let alone have people play my first game! I actually had some issues with the collision being too big/small, I have yet to find the ideal collision shape. And my boyfriend (sound master) would be so happy to hear the need of sfx! He for example made the sand walking sfx with a box of bulgur and also insisted I added some click sfx but that somehow did not work during implementation, I need to do some more research on that :(