Charming art, and this game has a really fun loop. Might I suggest some audio feedback for when the dash comes off of cooldown? I ultimately was pretty bad at the game, kill issue on my part ultimately, but some hardcoded grace would go a long way in a game with such an aggro combat system (invincibility for a little bit after the dash, so you can reposition a little, or slight healing between levels, might go a long way).
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Thank you, I'm glad to hear that!!! Unfortunately, as much as I don't want anything better for this game, it will still be easier for me to create a new one than to shovel the old one ( I think I'll leave the project in its current state and start a new one with a larger goal. I hope for your understanding! I'm starting to make a new game that will be much more interesting than the old one!!!)