Cool! Nice shot impact, cool menu, interesting game)
But there are a couple of places in the game without walls where you can safely leaving beyond the map
Oh right and at the start, when there is animation an exit from elevator, i can walk the character without see him)
Spa8rky
Creator of
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Cool graphics! But the game have drawbacks
1) animations - i haven't managed to understand anything yet, and monkeys are already running at me (i just started and didn't have time to read what to do)
2) as i understand it, does the fighter's size system affect damage and HP? If that' the case, then it's more noticeable in monkeys than in bananas)
I've read your post and i understand the reasons the problems, but i'd rather tell them honestly)
i'm sorry if i sounded rude >_<
Game a cool and funny, but i want to tell about the problems
Thanks! Yes, the first room is always the same, especially to show all the basic mechanics of the game. The difficulty only affects the speed of the wave. And absolutely all bananas are available ;) you just need to take a little risk)))
I will think about implementing these ideas and, perhaps, add another level of complexity and a static generation mode with have the end.
Oh, and by the way, the wave can't lag behind the player by more than 1 screen)))





