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(+1)

Bro went CRAZY juicing it up in here!

* It looks cool but definitely some of this isn't possible for NES. The shadows on the sprites are a REALLY nice looking touch but that kind of alpha isn't possible, and there are copious sprite rotations that aren't doable.

* The screenshake IS possible but like MAN is it heavy, every little enemy causes a MASSIVE shake, it neuters the impactful feeling for the bigger guys on top of being a bit disorienting

* The camera also seemed to move around like CRAZY, it did make me a little motion sick. I appreciate look ahead cameras but it flipped VERY far VERY quickly. I also think the constant lerping every time you stop also contributes to the sickness. I think a frame to activate the camera would have probably gone a long way

* Some sfx were missing, mostly hits. There's screenshake on many hits but no accompanying noise to tie it together, it almost makes things like killing the green miniboss anticlimactic in spite of all the juice.

* I wanna say I do really like the aesthetic, the characters/enemies all look GREAT

* I love the core gameplay, the gliding is very fun and there are some really standout moments like the mob chasing and of course Mr. Sun. Also just a good idea for a boss fight all around

* Music was great, nuff said

* Little disappointed when I figured out "extra challenge" was not an actual secret level but just a self-imposed challenge to not use health pickups basically lol

Great entry overall, EXTREMELY polished, maybe TOO polished for an NES game, but great game nonetheless!

Thank you so much for the detailed review! I appreciate that you took the time to give me such a thoughtful response. Thanks for playing!