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A great short Metroidvania and great action RPG - definitely a strong contender for the top spot for me!

The weight and feeling of combat were top notch, owing in no small part to excellent sound design and animation. All the characters and enemies looked great, and the minimal art style of the level actually contributed to the atmosphere of the game, rather than taking away from it. Even the story and music were outstanding! The final boss had great leadup throughout the game, and made for a nice difficulty spike and satisfying conclusion.

It was often challenging to remember when to use each ability in the heat of battle, especially after getting the teleport ability. However, after getting used to it, they all weaved into the flow of combat pretty nicely. The only thing I didn't really enjoy that much was the overload mechanic, since oftentimes there wasn't really a good reason to be using that much static, and I feel like it harmed the overall pacing of combat a bit.

Overall, very impressive job!

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Thank you for the kind words, glad you liked it!