Using Android with the DuckDuckGo browser, there doesn't seem to be a way to scroll. Hold and drag doesn't work, and there's no visible scroll bar or nav arrows, the only way I could move around was reactivating the tutorial and exiting once the screen was roughly where I wanted it.
Thanks so much for the detailed report — that's exactly the kind of feedback that helps! You nailed it: the page had touch scrolling disabled globally (it was meant to stop the screen from sliding while you hold to trade, but it ended up blocking all scrolling on mobile). Just pushed a fix — scrolling now works normally everywhere, and holding the chart/HOLD button still won't move the page. Give it a try after the next build update and let me know if anything's still off. 🙏
Fix confirmed!
New issue : Going all in while trying to climb the ladder and move out of your mom's basement triggers away from the actual stonks tracking chart. The button that triggers the event is almost a full screen height below the chart. Scrolling the page to try to see the chart better cancels the attempt.
Both confirmed and fixed in the next build — thanks again, this is genuinely the most useful kind of report. 🙏 And apologies these slipped through: I didn't test thoroughly enough on actual mobile, which is exactly where both of these bite.
1) BIG PLAY cancelling when you scroll to watch the chart: you nailed it. The all-in ride was being closed by any finger-lift, so scrolling up to see the chart sold it — made worse by the button sitting a screen below the chart on mobile. Fixes: (a) starting a BIG PLAY now auto-scrolls the chart into view so you don't have to chase it, and (b) selling still works the same way as a normal trade — release as usual, or tap the chart — but scrolling to watch the chart no longer counts as a sell. Normal hold-to-trade is unchanged.
2) Caching play data: added. The game now autosaves your full run (cash, tier, desks, gear, prestige) every few seconds and on tab-close/navigate-away, and resumes automatically on reload — no more losing an incremental run to a refresh. (The "Reset" button still wipes it on purpose.)