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(+4)

I have a lot of fun with this new expansion!
May I give some unwanted/repetitive suggestions?

Cooking: I like the new content, but cooking feel a bit hard and minimal. 

  • It would be nice that the cooking skill level-ups also helps in the minigame, like slowing down the bar or enlarging the target zone. 
  • Also, the use of snacks in the auto-feeder feels a bit underwhelming, the player should be able to create proper shakes for it, and maybe for the feeding rig...

House: Also known as "My Feedee Museum" XD Seriously though, a big improvement!

  • I suppose it's already planned, but a way to re-sell all the improvement the player buy? This also should help to earn money by selling our handicraft!
  • This will probably be a programming nightmare, but when moving into big houses, having the various floors/outbuilding rooms grouped? Right now is pretty confusing...

Work: The main issue I have is how often you fail the special task (and wonder how you can keep the job), but once you start to succeed them, you basically skyrocket the career ladder. 

  • Maybe make them less likely to fail, or debuff the career point gained? Or maybe if you fail them, you lose a few points...

When we get a (costly) weight loss surgery without spending weeks with the medications? Or perhaps a Dizzy's secret tool to lose weight?

And it is possible to have multiple manual saves for each town? I have fun going trough feeder/feedee routs, but I have always to load back few months each time...

Thank you for reading my rambling and for this amazing game!

(2 edits) (+1)

- Agree that cooking, especially the minigame  has to be improoved, already created a topic about that and the devloper "taylor" is positive about making changes to it!

- Agree that Selling Houses would be a cool feature.

- Have hardly anything to say about the job balance: i think it is pretty good as it is.

- Agree WLS could be helpful in some scenarios. Tho with the temporary Upgrade "Medical Mastery" you can lose quite quickly OR just do not let the gain happen in the first place! Also  read that a fitness route is planned in future.

- Multiple saves are handeled via the export feature. If it would be an ingame feature it would clutter everything up imho. Be honest, how often do you go back to one of your many old saves(?)

Cheers

(+3)

That's really useful feedback, thank you!

I'll link the cooking skill to the minigame & add a shake mix base ingredient so you can create shakes for use with the auto feeder & the feeding rig.

I can add a sell button for home upgrades & I'll definitely keep your feedback regarding large houses in mind. Hopefully, I can come up with a solution for that.

I'll also add an expensive way to lose lots of weight quickly in the next update!