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(+1)

Extremely fun and challenging! However the ai and gameplay could use some tweaks, some matches ended in an endless repetition since I was unable to do anything and the bot just kept moving in circles without attacking or leaving his pieces vulnerable resulting in an endless loop. Perhaps pawns should get somekind of an upgrade after reaching the end of the board like in standard chess? Perhaps not an upgrade to a piece of your own choosing but something to make the pawn actually usable? Without this the pawn becomes unmovable and can only attack if opponents pieces enter the weapons reach

(+1)

Thanks, I wanted to make something around chess for a long time, but didn't have an interesting enough idea, but this jam was like a strike of lightning, the idea came to me and I had to try it. Glad that you like the concept. 
The whole balance and the AI especially needs a lot of tweaking. I am planning to do something with the pawns to give them an offset for their low mobility