Thank you. I'm pretty bad at managing workloads and am suffering from unrestrained ambition early on. The project has definitely expanded beyond what should be a 1-person endeavor based off of the quality precedent I've set.
Having zero computing skills, knowing nothing about 3d rendering or animating, coding, or graphic design..... so I cannot even begin to imagine the workload. However perhaps if you knew exactly what is biggest weight you'd most want help with, and looked around this site, or your discord, maybe there's more skilled folk than I, who could at least give you some sage knowledge that made things faster and easier, little hacks if you will, if not outright help you.
Passion projects are amazing.... until the weight of the project kills the passion, definitely try to not burn out. This is such a great game and such wonderful work so far, it would be better to take a decade to finish, than never finish it at all.