1. After collapsing the first spire, next several waves are more or less boring, since you have neither enough dps to destroy big part of building, nor money to up your dps.
2. Game needs stats. If you say "this pill ups your crit chance", I would like to see what chances are, what they will become and if secondary weapons (rockets, explosives, lightnings) are subject to this upgrade.
3. Destroying the last layer was hard job. And as a reward, I've got an unclosable "thanks for playing, go wait for full game" message. Also, some in-game links may be broken, pls check.
4. Destroying buildings is fun. Kinda. At least if no one gets hurt in process. Destroying a building named "temple" is kinda cursed. Destroying an "ancient temple" is very cursed. Also spooky. And probably brings consequences.
Hey, thanks for the feedback.
- I see your point and I think this would be fixed by a better tower generator. The one I have right now is quite dumb.
- I agree, will add them soon.
- Also agree, I wanted to have a special ending, but didn’t have time to implement it yet. Do you mean review/subscribe links are broken?
- Hm, cursed temples. Do you feel like leaning into horror/spooky esthetic more would be interesting?