so is this a metroidvania or rougue like cause i think it is both also pls add jump buffer and coyote time
AND FOR GOD SAKE ADD INPUT BUFFER also the attack animation plays in opposite direction to attack and the flying enemies dont see the player if we are behind them and the concept is good but needs lots of fixing and polishing and to end things off the checkpoint thing is hard to know what it is
Loved the art and vibe and the WORK IN PROGRESS signs :3